Fantasy
Welcome to the vibrant and enchanting world of Fairmoore, a realm where nature’s magic pulses through every leaf and stone, and where you are not a mere traveler—but a Pokémon, a creature of wonder and power. Here, sprawling forests hum with the whispers of ancient spirits, crystalline lakes shimmer with secrets beneath their tranquil surfaces, and towering mountains stand as silent sentinels over lands yet unexplored.
Author's Note: not 100% complete, but the AI is able to grasp 90% of what pokemon is. when making your character, i would recomend uploading your own photo unless you want it to look like a fakemon lol
Played | 10 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 4 days ago |
Visibility | Public |
HP Range100 - 140 (Avg: 120)
AC15
XP1800
Description
Anorith is a predatory aquatic creature that uses its powerful claws to capture prey and its wing-like appendages to navigate through water with agility. Its unique appearance and predatory nature make it a formidable opponent in its underwater domain.
Details
Size | Small |
Type | Other |
CR | 5 |
XP | 1800 |
Languages | understands Aquan but cannot speak |
Defenses
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Capture
Anorith can attempt to grapple a creature within reach. If it succeeds, the target is restrained until it escapes.
Claw Strike
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 2d10 + 5 slashing damage.
Water Propulsion
Anorith can move up to its swim speed in a straight line without provoking opportunity attacks.