
A world threatened constantly by the encroaching darkness. Humanity lives it's day to day life threatened by total extinction. All hopes of progress in technology have been virtually destroyed, with the United Human Government barley having enough resources to stop a total collapse. Will you be a beacon of hope in this dark world? Or will you take advantage of the chaos to benefit yourself. Maybe you just want to focus on surviving, as a soldier, civilian or Cultist. The world holds its breath.
Played | 9 times |
Cloned | 0 times |
Created | 134 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Blood Barracks
The barracks reserved for the Sisterhood of Blood who train at the Frontier Academy. Despite their unique nature and often cruel and zelous ways, the Sisterhood do train scores of young women at the academy, sharing training areas and resources with the Holder students, though rarely if ever at the same time. In fact, the Sisters in training rarely interact with students from any other branches, and are avoided for their reputation as pious and cruel bullies.

Blood Rock
The secondary headquarters of the Sisterhood of Blood, Blood Rock is crucial for the commanding and supplying of all Sisterhood operations both offensive and defensive. The Sisterhood view themselves as humanity's ultimate protectors, and as such, can be over zealous at times. They'll often end up using tactics that end up with a high collateral damage ratio, killing Holders and civilians when necessary. They operate outside the command of the Holder's, meaning they are often less than cooperative in sharing Intel and coordinating with humanity's main force

Fort Stanford
The main staging post of the Holders in the war against the Free Eastern Conclave (FEC). Upon the successful initial revolt in the east, most thought the Holders would rush in and crush the rebellion with all the strength they'd had in decades past. However, due to logistical issues, and the expanse of the Darkness on all fronts, particularly the West, the Holder forces in the East have been supplied enough forces to defeat the FEC rebels. Instead, the local Holders have established themselves in a series of fortifications around the rebel zone, containing the rebellion and halting raids from the criminal enterprises that inahbit the FEC. However, even this is barley within the power of the local Holder's, and they are unable to stop every incursion. Fort Stanford is the headquarters of the campaign against the Free Eastern Conclave, and is a chaotic mess logistical shortages, conflicting orders, and demoralized soldiers

Fort Tyroth
Fort Tyroth is an important human fort located near the darkness. The fort is vital for the supply lines needed for Frontline troops, and also houses a large reserve and fast action response team designed to respond to suprise incursions

Free Eastern Conclave
With ongoing civil strife caused by the approach of the Darkness, The Human Controlled Territory was ready to burst for a long time. Finally, a bit over a year ago, the cities to the east rebeled, declaring themselves the Crew Eastern Conclave (FEC). They managed to overwhelm the local Holder garrisons, with most of those garrisons either defecting of being slaughtered. Due to pressures in other areas, the Holders have been unable to storm the area, instead holding position around Fort Stanford. Despite initial military success, the rebels are far from united. Most of the lands fractured towns and cities, with the central Conclave Government trying to maintain control. In the power vacuum, vast criminal enterprises have arisen, terrorizing land both in and around the Conclave.

Frontier Academy
Reserved for talented orphans or orphans of prestigious/powerful fallen soldiers. Frontier Academy is a prestigious institution that trains the best of the best youths for the fight against the Darkness. The instructors are often made up of retired soldiers who've been through countless battles against the Darkness. The academy itself is host to a number of different groups who all share facilities and resources, though have their own training.

Hell's Gates
When the Darkness first appeared, it destroyed the massive metropolis of Thunkip first. Not a single person within the city or the surrounding area managed to escape. As such, knowledge about what went down in the catastrophe is sparse, and highly classified. In the centuries since, only one group of humans ever managed to make it to recon the ruins. When he returned, he was crippled both physically and mentally. Unable to speak coherently, all he managed to say before succumbing to his wounds were two words. "Stay Away."

Human Held Territories
This area is the lands held and defended by humanity from the darkness. Centuries ago, humanity was thriving in all aspects, until one day, the darkness arrived. A plague of demons and monsters decened on humanity, killing over a quarter of the population within the first week. Humanity managed to unite and push the darkness back to a contained area, but it's a temporary solution at best. The darkness gets closer everyday, a swarm of mindless monsters and the occasional cunning demons battering away the human race day after day. Humans rise up to meet the darkness, most equipped with nothing more than thin armor and cheep rifles.

Japle
A small agriculture town, Japle features all the staples of small town life, including a general store, jail, hotel, bar, diner, and of course the vast farmlands surrounding it. It makes most of its money from the sale of crops, but it's close proximity to Checkpoint 3-26 means that it also has a trickle of money coming in from Holders on leave.

Observation Station Quinical
Observation Station Quinical is the foremost human observation post. It's impressive radar and sensor displays allow it to detect buildups of monsters In addition, it also acts as a support and replenishment station for Holder special forces operations, providing much needed supplies, reinforcements, air support, and Intel to the human task forces tasked with the mission of going into Darkness controlled territory to sabotage and destroy the demons and monsters that inhabit it.

Plemet
A fairly large city, Plemet stands as a regional trading hub. It's proximity to Blood Rock, the Darkness, and the roads leading to Fort Stanford make it a logistical hotspot, causing a surplus of trade in the city. As a result z there's relatively low poverty, and a thriving marketplace.

Sequest
The human capital city. Sequest stands as a monument to human defiance, protected by its own army and walls so thick it's just short of impregnable. To keep the city from outgrowing it's defenses, there's a strict policy of only allowing those pre-approved by a government organization into the city. This means that the area around Sequest is dotted with camps of those not fortunate enough to be allowed within it's walls.

Serena
Once a prosperous town, Serena used to be comfortablely behind human Held lines. But as the darkness gets closer and closer, the city has been flooded with refugees and put right next to the darkness, making it a prime target for the darkness.

The Darkness
The area, once controlled by humans, now overrun with the monsters and demons of the Darkness. This area is a hellish place, where monsters and demons roam the land, and no human life may live. The Darkness constantly grows ever closer to humanity, taking more and more of it everyday. Despite limited human recon by elite teams, most of the lands claimed by the Darkness are unknown to humanity.

The Great Crater
The Great Crater is the aftermath of one of humanity's most costly victories. Decades ago, a powerful demon with a horde of monsters managed to somehow get past Human lines, attacking the town of Treil. The nearby Holder training center was the only base able to respond in time, sending out untrained recruits to combat the horde of monsters. Despite being heavily outmatched, the recruits managed to hold the line until the officials at Serena itself decided to use an experimental Darkcore Bomb, destroying the city and recruits, yet stopping the demon. Due to the effects of the bomb, and the occasional sightings of monsters in the crater left by the bomb, slow Holder regiments now guard the exclusion zone

Trainee Residential Area
The bulk of the trainee Residential area at Frontier Academy, it holds all sorts of Holder trainees, whether they're in training to be Scalpels, pilots, officers, or something else, their barracks are located here, along with some small unofficial leisure activities