Medieval
The year is 1260 and Venice teeters on the brink as the wealthiest patricians vie for control.
Author's Note: Welcome to Venice—a labyrinth of canals and intrigue, where fortunes are made on the silk, spice, and slave trades, and betrayal lurks behind every gilded façade. The Doge, once a powerful figure, is now a puppet to be manipulated. Behind him, the Great Council teeters between chaos and consolidation as noble families vie for dominance in the city’s rise to Mediterranean power.
A growing divide between the entrenched nobility, rising merchants, and foreign-born traders fuels alliances, betrayals, and assassinations. Outside Venice, Genoa is locked in a bitter struggle for trade dominance; Byzantium is resentful of the 4th Crusade; and the HRE is eager to assert control.
- House Ziani: Traditionalists of Venetian values, the Ziani favor cautious foreign policy and oppose reckless expansion. Allies of Byzantium, they fight to preserve the old balance of power.
- House Dandolo: Bold imperialists emboldened by their role in the Fourth Crusade, the Dandolo seek naval supremacy and control of Eastern trade, earning them accusations of tyranny.
- House Tiepolo: Reformists courting the rising merchant class, the Tiepolo thrive on chaos, undermining patrician traditions to reshape Venice as a broader, merchant-driven republic.
- House Gradenigo: Subtle and secretive, the Gradenigo are skilled manipulators and allies of the Ziani, favoring quiet diplomacy to maintain conservative order.
- House Contarini: Naval adventurers aligned with the Dandolo, the Contarini pursue maritime empire-building but remain opportunistic and unpredictable in loyalty.
- House Querini: Champions of excluded merchants and guilds, the Querini push for reforms, but their egalitarian rhetoric hides their hunger for power.
Campaign Hooks:
- Players must use bribes, alliances, and sabotage to secure a spot in the Great Council before it is "closed" forever.
- A noble is assassinated. Was it a rival, a foreign agent, or the Doge himself trying to reclaim power?
- Discontent threatens rebellion.
Played | 5 times |
Cloned | 0 times |
Created | 101 days ago |
Last Updated | 82 days ago |
Visibility | Public |

Giulia Ziani
Level 5 Venetian Noble -
A devout and charitable woman dedicated to helping the less fortunate, Giulia Ziani is known for her philanthropic efforts in funding hospitals and orphanages, embodying the pious values of her Venetian heritage.
Details
Race | Venetian |
Class | Noble |
Level | 5 |
Alignment | |
Pronouns | She/Her |
Location | 5, 10 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Silver Grosso | 0 |
Silver Denari | 0 |
Copper Quartarolo | 0 |
appearance
A female Venetian noble with long, flowing dark hair and warm brown eyes. She wears elegant, flowing dresses adorned with intricate patterns, often in shades of deep blue and gold, symbolizing her family's wealth and status. Her demeanor is gentle yet commanding, reflecting her strong commitment to her charitable work.
personality
Compassionate and nurturing, Giulia is driven by a strong sense of duty to help others. She is known for her kindness, wisdom, and unwavering commitment to her causes, often inspiring those around her to join in her efforts.
backstory
Giulia Ziani grew up in a wealthy Venetian family, instilled with the values of charity and community service from a young age. After marrying Niccolò, she dedicated her life to philanthropy, using her resources to improve the lives of the less fortunate in Venice, and has become a respected figure in the community.
Stats
Strength
10
Dexterity
12
Constitution
14
Intelligence
16
Wisdom
18
Charisma
20
Armor Class
15
Max HP
38
Speed
30
HP
38 / 38 HP
XP
6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Giulia Ziani is not a spellcaster.