Proto-Republican Venice world illustration - Medieval theme
Medieval

Proto-Republican Venice

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The year is 1260 and Venice teeters on the brink as the wealthiest patricians vie for control.


Author's Note: Welcome to Venice—a labyrinth of canals and intrigue, where fortunes are made on the silk, spice, and slave trades, and betrayal lurks behind every gilded façade. The Doge, once a powerful figure, is now a puppet to be manipulated. Behind him, the Great Council teeters between chaos and consolidation as noble families vie for dominance in the city’s rise to Mediterranean power. A growing divide between the entrenched nobility, rising merchants, and foreign-born traders fuels alliances, betrayals, and assassinations. Outside Venice, Genoa is locked in a bitter struggle for trade dominance; Byzantium is resentful of the 4th Crusade; and the HRE is eager to assert control. - House Ziani: Traditionalists of Venetian values, the Ziani favor cautious foreign policy and oppose reckless expansion. Allies of Byzantium, they fight to preserve the old balance of power. - House Dandolo: Bold imperialists emboldened by their role in the Fourth Crusade, the Dandolo seek naval supremacy and control of Eastern trade, earning them accusations of tyranny. - House Tiepolo: Reformists courting the rising merchant class, the Tiepolo thrive on chaos, undermining patrician traditions to reshape Venice as a broader, merchant-driven republic. - House Gradenigo: Subtle and secretive, the Gradenigo are skilled manipulators and allies of the Ziani, favoring quiet diplomacy to maintain conservative order. - House Contarini: Naval adventurers aligned with the Dandolo, the Contarini pursue maritime empire-building but remain opportunistic and unpredictable in loyalty. - House Querini: Champions of excluded merchants and guilds, the Querini push for reforms, but their egalitarian rhetoric hides their hunger for power. Campaign Hooks: - Players must use bribes, alliances, and sabotage to secure a spot in the Great Council before it is "closed" forever. - A noble is assassinated. Was it a rival, a foreign agent, or the Doge himself trying to reclaim power? - Discontent threatens rebellion.
Played5 times
Cloned0 times
Created
101 days ago
Last Updated
82 days ago
VisibilityPublic
Isabella da Siena
Isabella da Siena
Level 5 Tuscan Artisan -
A quiet and observant human artist from Siena, Isabella is known for her exquisite religious artwork commissioned by Venetian nobles. Her keen ability to overhear secrets while working in private estates adds an intriguing layer to her character.
Details
RaceTuscan
ClassArtisan
Level5
Alignment
PronounsShe/Her
Location5, 10
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Silver Grosso0
Silver Denari0
Copper Quartarolo0
appearance
A female human artist with long, dark hair tied back in a loose bun and warm brown eyes. She wears a simple yet elegant dress, often splattered with paint, and carries a satchel filled with brushes and sketchbooks.
personality
Isabella is introspective and observant, often preferring to listen rather than speak. She is dedicated to her art and values the stories behind her subjects, which reflect in her work. Despite her quiet demeanor, she possesses a strong moral compass and a deep sense of empathy.
backstory
Isabella grew up in Siena, where her talent for painting and sculpting was recognized at a young age. She moved to Venice to pursue her craft, quickly gaining the attention of noble patrons who commissioned her for religious works. While working in their estates, she has become privy to many secrets, which she keeps to herself.
Stats
Strength
10
Dexterity
14
Constitution
12
Intelligence
15
Wisdom
16
Charisma
13
Armor Class
12
Max HP
38
Speed
30

HP

38 / 38 HP

XP

6,5006,500 XP13,999
Level 5
Equipped Items
Spellbook
Isabella da Siena is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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