Rajamala world illustration - Hindu Mythology theme
Hindu Mythology

Rajamala

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A land where empires rise beneath the blazing sun and ancient gods walk unseen among mortals. From the chariot-lords of the northern Hindayan Empire to the Tamilan dynasties of the south, every kingdom is a jewel on the endless garland of Rajamala. Beyond humans roam tiger warriors, elephant sages, and serpent sorcerers who remember the world’s first dawn. Here, holy wars are waged in the name of god-kings, jungle spirits guard forgotten temples.

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8 days ago
Last Updated
3 days ago
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Vasukini
Vasukini
Level 10 Nāgaraja Banjaran -
Vasukini is an elegant and cunning Nāgaraja ambassador with a secret agenda to reclaim lost serpent magic, blending diplomatic grace with mystical power.
Details
RaceNāgaraja
ClassBanjaran
Level10
Alignment
PronounsShe/Her
Location575, -4245
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Suvarna 0
Rupya 0
Tamba 0
appearance
A female Nāgaraja diplomat with smooth, scaled skin in shades of deep emerald and sapphire, long flowing dark hair intertwined with small jeweled ornaments, and piercing golden eyes. She wears elegant silk robes embroidered with ancient serpent motifs and carries a ceremonial staff topped with a glowing crystal.
personality
Vasukini is calm, calculating, and highly intelligent, with a diplomatic charm that masks her relentless ambition. She is patient and observant, preferring to influence events from behind the scenes rather than direct confrontation. Her loyalty lies first with her people and their ancient heritage, though she is willing to forge temporary alliances to achieve her goals.
backstory
Vasukini is a Nāgaraja ambassador from the deep jungle temples of Rajamala, sent to the courts of the Hindayan Empire to negotiate alliances and trade agreements. Beneath her elegant diplomatic facade, she pursues her own secretive agenda to recover ancient serpent magic artifacts lost to time, believing they hold the key to restoring her people's fading influence. Skilled in illusions and subtle manipulation, she navigates court intrigues with grace and cunning, always keeping her true intentions veiled.
Stats
Strength
12
Dexterity
16
Constitution
14
Intelligence
18
Wisdom
15
Charisma
17
Armor Class
13
Max HP
68
Speed
30

HP

68 / 68 HP

XP

64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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