
Hindu Mythology
A land where empires rise beneath the blazing sun and ancient gods walk unseen among mortals. From the chariot-lords of the northern Hindayan Empire to the Tamilan dynasties of the south, every kingdom is a jewel on the endless garland of Rajamala. Beyond humans roam tiger warriors, elephant sages, and serpent sorcerers who remember the world’s first dawn. Here, holy wars are waged in the name of god-kings, jungle spirits guard forgotten temples.
Played | 1 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 3 days ago |
Visibility | Public |

HP Range310 - 310 (Avg: 310)
AC19
XP11500
Description
A colossal ogre-warrior who once served the gods but now serves chaos, embodying immense strength and fury.
Details
Size | Gargantuan |
Type | Giant |
CR | 14 |
XP | 11500 |
Languages | Giant, Abyssal |
Defenses
Armor Class | 19 |
HP Range | 310 - 310 (Avg: 310) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Chaos Roar (Recharge 5-6)
Bhima Asura emits a terrifying roar infused with chaotic energy. Each creature of his choice within 60 feet must succeed on a DC 18 Wisdom saving throw or be frightened for 1 minute and take 27 (6d8) psychic damage. Frightened creatures can repeat the save at the end of each of their turns.
Groundquake
Bhima Asura stomps the ground, causing a shockwave in a 30-foot radius. Each creature on the ground must succeed on a DC 18 Dexterity saving throw or be knocked prone and take 22 (4d8 + 4) bludgeoning damage.
War Club Slam
Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage.