
Hindu Mythology
A land where empires rise beneath the blazing sun and ancient gods walk unseen among mortals. From the chariot-lords of the northern Hindayan Empire to the Tamilan dynasties of the south, every kingdom is a jewel on the endless garland of Rajamala. Beyond humans roam tiger warriors, elephant sages, and serpent sorcerers who remember the world’s first dawn. Here, holy wars are waged in the name of god-kings, jungle spirits guard forgotten temples.
Played | 1 times |
Cloned | 0 times |
Created | 8 days ago |
Last Updated | 3 days ago |
Visibility | Public |

HP Range300 - 320 (Avg: 310)
AC19
XP18000
Description
A towering demon-king commanding legions of lesser fiends, the Asura Warlord is a fearsome and strategic leader known for its brutal combat prowess and dark sorcery.
Details
Size | Huge |
Type | Fiend |
CR | 17 |
XP | 18000 |
Languages | Infernal, Abyssal, telepathy 120 ft. |
Defenses
Armor Class | 19 |
HP Range | 300 - 320 (Avg: 310) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Command Fiends (Recharge 5-6)
The Asura Warlord commands up to 6 fiends within 120 feet to make one melee attack as a reaction.
Flaming Greatsword
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) slashing damage plus 14 (4d6) fire damage.
Hellfire Blast (Recharge 6)
The Asura Warlord unleashes a blast of hellfire in a 30-foot cone. Each creature in the area must make a DC 19 Dexterity saving throw, taking 45 (10d8) fire damage on a failed save, or half as much on a successful one.
Multiattack
The Asura Warlord makes six melee attacks, one with each arm.