Rays of Ruin world illustration - Urban Fantasy theme
Urban Fantasy

Rays of Ruin

J
JayXY7

A prestigious academy becomes ground zero for a planar invasion triggered by a prismatic meteor.


Author's Note: Welcome to Porthaven Academy! Your final year is about to get a lot more chaotic than you expected. A prismatic meteor has crashed nearby, unleashing strange creatures and warping reality itself. Can you survive the chaos and uncover the secrets of the meteor before it destroys everything?
Played4 times
Cloned0 times
Created
68 days ago
Last Updated
3 days ago
VisibilityPublic
Citrine Charger
CR 8Medium Humanoid
Citrine Charger
HP Range173 - 173 (Avg: 173)
AC19
XP3900

Description

The Citrine Charger (originally Aashni Starpiercer) is a spectral paladin corrupted by the yellow ray of the Prismatic Meteor. Once a beacon of justice, she is now a relentless pursuer of warped righteousness. Riding a spectral steed wreathed in lightning, she delivers swift, merciless punishment, a chilling embodiment of corrupted devotion.

Details
SizeMedium
TypeHumanoid
CR8
XP3900
LanguagesCommon
Defenses
Armor Class19
HP Range173 - 173 (Avg: 173)
Damage VulnerabilitiesNone
Damage ResistancesLightning
Damage ImmunitiesNone
Condition ImmunitiesFrightened
Actions

Blinding Radiance (Legendary Action, Costs 1 Action)

The Citrine Charger unleashes a flash of divine light from its lance. Each creature within 10 ft. of the Citrine Charger must make a DC 18 Constitution saving throw. On a failure, the creature is blinded until the end of the Citrine Charger's next turn.

Corrupted Benediction (Legendary Action, Costs 2 Actions)

The Citrine Charger bolsters an ally with righteous fury. One creature of the Citrine Charger's choice within 30 ft. gains temporary hit points equal to 1d8 + 6.

Ethereal Lance

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 4d6 radiant damage plus 2d6 lightning damage.

Hooves

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d6 + 5 bludgeoning damage plus 3d6 lightning damage.

Lightning Rush (1/Day)

The Citrine Charger charges at her enemies with blinding speed, leaving a trail of lightning in her wake.

Multiattack

The Citrine Charger makes two attacks: one with its ethereal lance and one with its spectral steed's hooves.

Thunderous Charge (Legendary Action, Costs 3 Actions)

The Citrine Charger and its spectral steed charge forward, leaving a trail of crackling lightning in their wake. The Citrine Charger moves up to its speed in a straight line. The first creature it enters within range of must make a DC 18 Strength saving throw. On a failure, the creature takes 16 (3d10) lightning damage, is pushed 10 ft. away from the Citrine Charger, and is knocked prone. On a success, the target takes half as much damage and is not pushed or knocked prone.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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