A prestigious academy becomes ground zero for a planar invasion triggered by a prismatic meteor.
Played | 4 times |
Cloned | 0 times |
Created | 68 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
The Violet Vanguard is a spectral paladin lost in chaotic revelry, attuned to the violet ray of the Prismatic Meteor. Once a flamboyant knight, he is now a perpetually tipsy specter, driven by a warped sense of festivity. He embodies chaotic joy and psychic disruption, battling with a tankard in hand and warping minds with psychic energy.
Size | Medium |
Type | Undead |
CR | 8 |
XP | 3900 |
Languages | Common |
Armor Class | 17 |
HP Range | 170 - 170 (Avg: 170) |
Damage Vulnerabilities | None |
Damage Resistances | Psychic |
Damage Immunities | Poison |
Condition Immunities | Poisoned |
Ethereal Lance
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 2d8 + 5 piercing damage plus 2d6 psychic damage.
Hooves
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d6 + 5 bludgeoning damage plus 3d6 psychic damage.
Multiattack
The Violet Vanguard makes two attacks: one with its lance and one with its spectral steed's hooves.
Psychic Assault (1/Day)
The Violet Vanguard can unleash a surge of psychic energy, targeting one creature it can see within 30 feet of it. The target must make a DC 16 Intelligence saving throw, taking 22 (5d8) psychic damage on a failed save, or half as much damage on a successful one. On a failed save, the target is also stunned until the end of the Violet Vanguard’s next turn.