Fantasy
A world with three primary gods "honor,cultivation and odium" and a powerful magical sentient storm
Author's Note: For people who have read the stormlight archives it's not a direct copy of the books and had many things that have nothing to do with that story or world at all
Played | 4 times |
Cloned | 0 times |
Created | 6 days ago |
Last Updated | Yesterday |
Visibility | Public |
Description
You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn. At Higher Levels. This spell’s damage increases by 1d6 when you reach certain levels: 5th level (2d6), 11th level (3d6), and 17th level (4d6).
Spell Details
Level | 0 |
Range | 60 |