Magical Realism
Here, candlelight flickers against endless corridors, whispers travel through walls, and ghosts of former scholars sometimes attend lectures. Students study alchemy through forgotten poetry, linguistics of the dead, and emotional cartography — the mapping of human hearts. Magic isn’t flashy; it’s subtle, psychological, and deeply personal, rooted in rituals, memory, and feeling.
Played | 3 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Caltrops
Common•Gear (Standard Gear)

Weight2.00 lb.
Cost5.00 Gold
Description
As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save.
Details
Type | Gear |
Category | Standard Gear |
Rarity | Common |
Weight | 2.00 lb. |
Cost | 5.00 Gold |