a world filled with unique magical monsters that has been overun by an evil overlord.
Played | 4 times |
Cloned | 0 times |
Created | 69 days ago |
Last Updated | 46 days ago |
Visibility | Public |

Description
The Dread Walker is a malevolent spirit that haunts the shadows, feeding on fear and despair. It appears as a dark, wraith-like figure with elongated limbs and glowing red eyes, instilling terror in those who encounter it.
Size | Medium |
Type | Undead |
CR | 5 |
XP | 1800 |
Languages | Understands Common and Abyssal but cannot speak. |
Armor Class | 15 |
HP Range | 70 - 100 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Shadow Grasp
The Dread Walker reaches out with its shadowy hands to grasp a target within 30 feet. The target must succeed on a DC 15 Dexterity saving throw or take 3d8 necrotic damage and be restrained until the end of its next turn.
Soul Drain
The Dread Walker can drain the life force of a creature it has grappled. The target must make a DC 15 Constitution saving throw, taking 4d10 necrotic damage on a failed save, or half as much damage on a successful one. The Dread Walker regains hit points equal to the damage dealt.
Terrifying Presence
Each creature of the Dread Walker's choice within 30 feet must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns.