
A land of twilight, where color turns gray, hope is a memory, and the air tastes of ash and sorrow.
Played | 8 times |
Cloned | 0 times |
Created | 22 days ago |
Last Updated | 3 days ago |
Visibility | Public |

Description
Skull Lords are powerful undead beings that rule over vast regions of the Shadowfell, commanding legions of the undead in their relentless pursuit of dominance. Born from the amalgamation of three vengeful souls, they are as treacherous to their allies as they are to their enemies, constantly scheming against one another.
Size | Medium |
Type | Undead |
CR | 15 |
XP | 13000 |
Languages | Common, Infernal, Abyssal |
Armor Class | 18 |
HP Range | 100 - 130 (Avg: 115) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Command Undead
The Skull Lord can command any undead creature within 60 feet to obey its commands for 1 minute.
Necrotic Blast
The Skull Lord unleashes a blast of necrotic energy in a 30-foot line that deals 6d10 necrotic damage to all creatures in that line, with a DC 18 Constitution saving throw for half damage.
Self-Sabotage
At the start of its turn, the Skull Lord must make a DC 15 Wisdom saving throw. On a failure, it takes 3d10 psychic damage as the souls within turn on each other.