Lovecraftian
Two strangers awaken in a cursed village as an ancient sea god, Shoggdhrashogg, begins to stir
Author's Note: Two strangers awaken in a forgotten coastal village, with fragmented memories and a dreadful sense that something is terribly wrong. The tide is low, and strange formations of black coral begin to emerge along the shore — structures no one remembers ever seeing before. The villagers avoid speaking of “the name that must not be said,” but whisper of the return of Shoggdhrashogg, an ancient entity slumbering in the ocean depths, feeding on human memories.
As the players explore the village, they uncover that their presence is tied to an old pact meant to keep the creature asleep. Each night, the visions grow stronger, reality begins to unravel, and time seems to rewind. Now, they must uncover the truth — and their role in this eternal cycle — before Shoggdhrashogg fully awakens… and devours everything.
Played | 1 times |
Cloned | 0 times |
Created | 16 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Crystal Ball of Telepathy
Legendary•Gear (Wondrous Items)

Weight7.50 lb.
Cost60000.00 Gold coins
Description
The crystal ball is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. ***Crystal Ball of Telepathy.*** While scrying with the crystal ball, you can communicate telepathically with creatures you can see within 30 feet of the spell's sensor. You can also use an action to cast the suggestion spell (save DC 17) through the sensor on one of those creatures. You don't need to concentrate on this suggestion to maintain it during its duration, but it ends if scrying ends. Once used, the suggestion power of the crystal ball can't be used again until the next dawn.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Legendary |
Weight | 7.50 lb. |
Cost | 60000.00 Gold coins |