Shoggdhrashogg world illustration - Lovecraftian theme
Lovecraftian

Shoggdhrashogg

l
lukeke13

Two strangers awaken in a cursed village as an ancient sea god, Shoggdhrashogg, begins to stir


Author's Note: Two strangers awaken in a forgotten coastal village, with fragmented memories and a dreadful sense that something is terribly wrong. The tide is low, and strange formations of black coral begin to emerge along the shore — structures no one remembers ever seeing before. The villagers avoid speaking of “the name that must not be said,” but whisper of the return of Shoggdhrashogg, an ancient entity slumbering in the ocean depths, feeding on human memories. As the players explore the village, they uncover that their presence is tied to an old pact meant to keep the creature asleep. Each night, the visions grow stronger, reality begins to unravel, and time seems to rewind. Now, they must uncover the truth — and their role in this eternal cycle — before Shoggdhrashogg fully awakens… and devours everything.
Played1 times
Cloned0 times
Created
15 days ago
Last Updated
15 days ago
VisibilityPublic
Invisible Stalker
CR 6Medium Elemental
Invisible Stalker
HP Range48 - 160 (Avg: 104)
AC14
XP2300
Details
SizeMedium
TypeElemental
CR6
XP2300
LanguagesAuran, understands Common but doesn't speak it
Defenses
Armor Class14
HP Range48 - 160 (Avg: 104)
Damage VulnerabilitiesNone
Damage Resistances
Damage Immunities
Condition Immunities, , , , , , ,
Actions

Multiattack

The stalker makes two slam attacks.

Slam

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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