Lovecraftian
Two strangers awaken in a cursed village as an ancient sea god, Shoggdhrashogg, begins to stir
Author's Note: Two strangers awaken in a forgotten coastal village, with fragmented memories and a dreadful sense that something is terribly wrong. The tide is low, and strange formations of black coral begin to emerge along the shore — structures no one remembers ever seeing before. The villagers avoid speaking of “the name that must not be said,” but whisper of the return of Shoggdhrashogg, an ancient entity slumbering in the ocean depths, feeding on human memories.
As the players explore the village, they uncover that their presence is tied to an old pact meant to keep the creature asleep. Each night, the visions grow stronger, reality begins to unravel, and time seems to rewind. Now, they must uncover the truth — and their role in this eternal cycle — before Shoggdhrashogg fully awakens… and devours everything.
Played | 1 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 15 days ago |
Visibility | Public |
Mending
Transmutation•Cantrip

Description
This spell repairs a single break or tear in an object you touch, such as a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no longer than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
Spell Details
Level | 0 |
Range | 1 |