Eldritch
The Wake does not welcome travelers. It does not warn them, either. It simply watches. And somewhere, beneath it all, something is waiting and watching. Welcome To Sallow Wake.
Author's Note: The land shifts in ways it shouldn’t. Shadows linger where there is no light. The maps no longer match the roads. Places appear where none should exist, and voices speak from behind doors that were never built.
The scholars say history is unraveling, folding in on itself, changing in ways no one understands. The prophets whisper that nothing was ever whole to begin with
The sky still holds, the earth still stands—but somewhere, something is watching, waiting for the pieces to settle.
They never do.
Played | 15 times |
Cloned | 0 times |
Created | 26 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Merric
Level 3 Mossborn Nameless -
Merric, the Mossborn Nameless, is a vigilant hunter of reality's anomalies, cloaked in dark, textured fabric that mirrors the shadows of Lanternwood, with sharp eyes that pierce the veil of the unnatural.
Details
Race | Mossborn |
Class | Nameless |
Level | 3 |
Alignment | |
Pronouns | He/Him |
Location | -3411, -4584 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Voidmark Shards | 49 |
Ashen Shards | 315 |
Bloodiron Shards | 425 |
appearance
A male Mossborn Nameless with layered dark fabric clothing, frayed from years spent pressed against stone and shadow. His cloak carries deep greens of moss and muted tones of Lanternwood’s dusk, allowing him to blend into the city's twisting alleys. His hood drapes low, casting his features into uncertain darkness, revealing only sharp, watchful eyes.
personality
Merric is observant and cautious, always analyzing his surroundings for signs of the unnatural. He possesses a quiet intensity, driven by a sense of duty to protect the fragile balance of reality. Though he often appears aloof, he harbors a deep empathy for those affected by the anomalies he hunts.
backstory
Merric moves through Lanternwood like a whisper, slipping between crumbling streets and dim-lit corridors, unseen by those who never think to look. Unlike others who stalk the night for wealth or vengeance, Merric hunts anomalies—distortions where reality bends, where the Wake’s quiet unraveling shows its seams. Lanternwood tolerates many things, but even its stability is fragile. Merric knows this, watches for the signs—where a door leads to a place that should not exist, where lanternlight flickers in colors never seen before, where silence falls too suddenly, thick and unnatural. These moments do not belong to the waking world, and Merric does not trust what lingers beyond them.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
15
Charisma
8
Armor Class
13
12
12
Max HP
20
Speed
25
HP
20 / 20 HP
XP
900900 XP2,699
Level 3
Equipped Items
Spellbook
Merric is not a spellcaster.