
Fantasy
In a time of war there are three separate factions: The tribal society to the Southeast, The Kingdom in the Southwest, and the rebublic to the north. In the middle of these three factions lies the strong independent city-state of Skyhold. The three major factions have histories of economic, political, covert, and even military rivalries and wars, Whenever conflict boils over between any and all factions, Skyhold is often the location that mediates these tense talks.
Author's Note: The three factions have historically been under conflicts for a long time. When conflicts arise between the factions, Skyhold as traditionally been a mediator. With impressive walls and mountains defending them, a bustling economy that trades with all three factions, and in a strategically sound location every faction would gladly take Skyhold for their own if given the chance. Skyhold knows this, and plays a delicate balancing act with all three to ensure their independence.
Played | 3 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Periapt of Wound Closure
Uncommon•Gear (Wondrous Items)

Weight0.10 lb.
Description
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Uncommon |
Weight | 0.10 lb. |
Cost | 0 Gold Pieces |