
Fantasy
In a time of war there are three separate factions: The tribal society to the Southeast, The Kingdom in the Southwest, and the rebublic to the north. In the middle of these three factions lies the strong independent city-state of Skyhold. The three major factions have histories of economic, political, covert, and even military rivalries and wars, Whenever conflict boils over between any and all factions, Skyhold is often the location that mediates these tense talks.
Author's Note: The three factions have historically been under conflicts for a long time. When conflicts arise between the factions, Skyhold as traditionally been a mediator. With impressive walls and mountains defending them, a bustling economy that trades with all three factions, and in a strategically sound location every faction would gladly take Skyhold for their own if given the chance. Skyhold knows this, and plays a delicate balancing act with all three to ensure their independence.
Played | 3 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 6 days ago |
Visibility | Public |
Carpet of Flying
Very Rare•Gear (Wondrous Items)

Description
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it. Four sizes of carpet of flying exist. The GM chooses the size of a given carpet or determines it randomly. | d100 | Size | Capacity | Flying Speed | |---|---|---|---| | 01-20 | 3 ft. × 5 ft. | 200 lb. | 80 feet | | 21-55 | 4 ft. × 6 ft. | 400 lb. | 60 feet | | 56-80 | 5 ft. × 7 ft. | 600 lb. | 40 feet | | 81-100 | 6 ft. × 9 ft. | 800 lb. | 30 feet | A carpet can carry up to twice the weight shown on the table, but it flies at half speed if it carries more than its normal capacity.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Very Rare |
Weight | 0.00 lb. |
Cost | 0.00 Gold Pieces |