
NSFW A BDSM land of sluts and bimbos. Men and monsters alike seek to have their sexual way with you.
Played | 12 times |
Cloned | 1 times |
Created | 112 days ago |
Last Updated | 12 days ago |
Visibility | Public |
Description
Once a promising adventurer, the Oozed Bimbo Adventurer now roams the dungeons with a slippery, sludgy demeanor. Her once-sharp mind has been dulled by a blob of sentient slime that latched onto her head, siphoning off her intellect and making her want to be sluttier. Now, she is driven by a singular desire: to spread the joy of being a carefree bimbo, enticing others into her bubbly escapade of blissful ignorance.
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Common, Slime |
Armor Class | 14 |
HP Range | 40 - 60 (Avg: 50) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bimbo Charm
The Oozed Bimbo Adventurer attempts to charm a creature within 30 feet. The target must succeed on a DC 14 Wisdom saving throw or be charmed for 1 minute, wanting to stay close to her and follow her simpleminded commands.
Bimbo Transformation
The Oozed Bimbo Adventurer targets one creature charmed by her. The target must make a DC 16 Intelligence saving throw. On a failure, the target’s Intelligence score is reduced to 8, and they become obsessed with beauty and constantly crave cock, seeking to mirror the Slime Enchantress. This effect lasts until removed by a Greater Restoration spell or similar magic.
Charming Goo
The Oozed Bimbo Adventurer can perform a captivating dance, captivating a target within 30 feet. The target must succeed on a DC 14 Wisdom saving throw or be charmed for 1 minute, becoming susceptible to her influence, including the desire to be transformed into a bimbo. The target can repeat the save at the end of each of its turns to end the effect.
Slime Tackle
The Bimbo Ooze Adventurer lunges forward, enveloping her target in her gooey form. On a hit, the target is both restrained and takes 1d8 acid damage at the start of their turn.