Somnara world illustration - Fantasy theme
Fantasy

Somnara

S
Soliph

A land of ethereal beauty and boundless mystery woven from the dreams of a slumbering god.


Author's Note: Please note that this is still a Work In Progress!! "Welcome to Somnara, a world woven from the dreams of a slumbering god. You awaken in the Whispering Glade, reborn by The Echo, with no memory of your past life. Bound to fate, your journey is yours to shape—will you seek the hidden truths of the gods, embrace the chaos, or uncover the mysteries of reality itself? The choices you make will ripple through existence. Step forward, mortal, and carve your path through destiny."
Played2 times
Cloned0 times
Created
80 days ago
Last Updated
76 days ago
VisibilityPublic
The Tinkerer
CR 10Medium Celestial
The Tinkerer
HP Range100 - 120 (Avg: 110)
AC15
XP5900

Description

The Tinkerer embodies the very essence of innovation and creativity, constantly striving to solve problems through inventive means. Their chaotic good nature allows them to bend the rules of reality, crafting solutions that are as unpredictable as they are brilliant. With an insatiable curiosity, they tinker with the world itself, seeking to understand and improve it but sometimes encountering unforeseen consequences in their escapades.

Details
SizeMedium
TypeCelestial
CR10
XP5900
LanguagesCommon, Celestial, Gnomish
Defenses
Armor Class15
HP Range100 - 120 (Avg: 110)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Arcane Burst

Releasing a surge of energy from their multitool, the Tinkerer unleashes a 30-foot cone of arcane energy that deals 4d8 force damage, forcing a Dexterity saving throw for half damage.

Gadget Creation

The Tinkerer can create a small gadget or device that performs a specific function within a single round, be it a light source, a simple mechanical servant, or a one-time-use tool for problem-solving.

Gear Manipulation

The Tinkerer can manipulate gears within any mechanical device, granting them temporary control or sabotaging its function. This action requires an Intelligence (Arcana) check against a DC set by the device's complexity.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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