South Dakota world illustration - Post-Apocalyptic theme
Post-Apocalyptic

South Dakota

L
Lowki559

Have fun in South Dakota 24 hours after the outbreak


Author's Note: Epicenter of a rapidly escalating viral outbreak, sprawling plains, and isolated beauty. Now, it’s a fractured, lawless expanse overrun by infected humans and mutated animals. There is no magic, no fantasy — just raw survival. The infection spreads fast and violently. Infected are still alive, consumed by rage and enhanced by adrenaline. Some can still speak, reason, and even open doors if freshly infected. Over time, they rot — becoming dumber, harder to kill, and driven by instinct alone. Only headshots put them down permanently. Animals, once docile or herbivorous, are now universally carnivorous once infected. Deer hunt in packs. Birds dive-bomb survivors. Cattle break down fences. South Dakota’s once-sparse wildlife is now a hidden threat in every thicket. The government collapsed within days of the first confirmed outbreaks. Communications are dead — no working phones, radios are unreliable, and electricity is spotty outside of solar- or generator-powered zones
Played13 times
Cloned2 times
Created
21 days ago
Last Updated
2 days ago
VisibilityPublic
Alex
Alex
Level 1 Child Survivor -
A 17-year-old urban survivor and faction leader with a sharp mind and a haunted past, leading the Children of Tomorrow in the ruins of Pierre, SD.
Details
RaceChild
ClassSurvivor
Level1
Alignment
PronounsHe/Him
Location1930, -2616
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
information0
information0
information0
appearance
A wiry teenager with quick eyes and a face that looks older than it should. His clothes are layered, stitched together from scavenged gear and urban camouflage — dark hoodies, torn tactical pants, and fingerless gloves. His face is streaked with dirt and ash, but his expression is always sharp, calculating. He wears a red bandana around his wrist, a signal of leadership among the Children. His left eye twitches slightly when he’s thinking — a tell he tries to hide.
personality
Alex is sharp, sarcastic, and always watching. A survivor with a chess player's mind, he trusts no one fully but knows how to charm or manipulate when needed. He’s fiercely loyal to the kids under his care and will sacrifice almost anything to keep them alive — except control. Alex is haunted by the choices he’s made and hides his guilt under layers of bravado and bravely cold pragmatism. He believes that adults failed the world, and it’s up to the youth to rewrite the rules.
backstory
When the outbreak hit, Alex was stuck downtown on a school trip. He watched teachers and police panic, abandon the children, or die trying to protect them. He didn't run — he watched, learned, and started organizing. Over time, other kids joined him, drawn by his ability to get food, avoid danger, and make hard calls. In the ruins of the capital, Alex created something new: a society of kids who don’t wait to be saved. They trade, defend, and survive — not because they’re lucky, but because they listen to him.
Stats
Strength
10
Dexterity
16
Constitution
12
Intelligence
14
Wisdom
12
Charisma
15
Armor Class
14
Max HP
10
Speed
30

HP

10 / 10 HP

XP

00 XP299
Level 1
Equipped Items
Spellbook
Alex is not a spellcaster.
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service