Post-Apocalyptic
Have fun in South Dakota 24 hours after the outbreak
Author's Note: Epicenter of a rapidly escalating viral outbreak, sprawling plains, and isolated beauty. Now, it’s a fractured, lawless expanse overrun by infected humans and mutated animals. There is no magic, no fantasy — just raw survival. The infection spreads fast and violently. Infected are still alive, consumed by rage and enhanced by adrenaline. Some can still speak, reason, and even open doors if freshly infected. Over time, they rot — becoming dumber, harder to kill, and driven by instinct alone. Only headshots put them down permanently. Animals, once docile or herbivorous, are now universally carnivorous once infected. Deer hunt in packs. Birds dive-bomb survivors. Cattle break down fences. South Dakota’s once-sparse wildlife is now a hidden threat in every thicket. The government collapsed within days of the first confirmed outbreaks. Communications are dead — no working phones, radios are unreliable, and electricity is spotty outside of solar- or generator-powered zones
Played | 13 times |
Cloned | 2 times |
Created | 21 days ago |
Last Updated | 2 days ago |
Visibility | Public |

HP Range15 - 15 (Avg: 15)
AC12
XP450
Description
Infected Rats are grotesque, swarming creatures that thrive in urban decay, hunting down the uninfected with relentless ferocity. Their bites are not only painful but also highly infectious, spreading a debilitating rot that can overwhelm even the most prepared adventurers.
Details
Size | Small |
Type | Beast |
CR | 1.5 |
XP | 450 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 15 - 15 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Meat Tunnel
The Infected Rat can burrow through corpses or walls, allowing it to emerge unexpectedly. This ability allows them to bypass obstacles and surprise their prey.
Scent Tracking
Once an Infected Rat catches a scent, it can track the target for up to 3 days, ignoring attempts to cover the scent.
Swarm Attack
The Infected Rat can make a melee attack against a target within its swarm. On a hit, the target takes 1d4 piercing damage and must succeed on a DC 12 Constitution saving throw or become infected.