In a galaxy fractured by war, where ancient codes clash and survival is paramount.
Played | 11 times |
Cloned | 1 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
The Phase II Dark Trooper is a formidable battle droid designed by the Galactic Empire, serving as an elite enforcer during the Galactic Civil War. Equipped with advanced weaponry and autonomous capabilities, these droids are a significant threat on the battlefield, capable of operating independently or alongside Imperial forces.
Size | Large |
Type | Construct |
CR | 10 |
XP | 5000 |
Languages | None |
Armor Class | 18 |
HP Range | 150 - 150 (Avg: 150) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
ARC Caster
Ranged Weapon Attack: +8 to hit, range 60 ft., one target. Hit: The target must succeed on a DC 15 Constitution saving throw or be incapacitated until the end of its next turn.
Assault Cannon
Ranged Weapon Attack: +10 to hit, range 100/400 ft., one target. Hit: 35 (10d6) fire damage. The cannon can fire 400 plasma shells before needing to reload.
Imperial Repeater Rifle
Ranged Weapon Attack: +10 to hit, range 150/600 ft., one target. Hit: 22 (4d10) piercing damage.
Jump Pack
The Phase II Dark Trooper can use its jump pack to fly up to 60 feet in a straight line, allowing it to reach elevated positions or evade attacks.