Science Fiction
In a galaxy fractured by war, where ancient codes clash and survival is paramount.
Author's Note: i haven't worked ships in yet due to me waiting to see if their will be a ship update.
Played | 11 times |
Cloned | 1 times |
Created | 20 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a Charisma saving throw a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects. You can suppress any effect causing a target to be charmed or frightened. When this power ends, any suppressed effect resumes, provided that its duration has not expired in the meantime. You can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a power or if it witnesses any of its friends being harmed.
Spell Details
Level | 3 |
Range | 20 |