Science Fiction
Set fifteen years after the fall of galactic empire, the galaxy filled with chaos.
Author's Note: This is a made up alternative to the sequel trilogy as I have a lot of issues with the sequel trilogy and wanted to create my own. A big one being the stupid starkiller weapon basically wiping out the new republic to basically undo everything the original trilogy did. There's still going to be elements from series like the mandalorian but for the most part this should not be pulling from the sequel trilogy. This will focus more on things I imagine the galaxy dealing with while trying to rebuild the republic.
A few notes:
Due to the fact that I'm trying to create a galactic sized world in a 2000 km square areas and points of interests may not play nice. Things being closer together is going to have Franz seeing more. So use the right tab to always move any npc that shouldnt be in the scene a short distance away. Franz may also try and use poi on a separate planet, so you might need to watch where he moves you, generates locations, and double checking that he's not acting like tatooine's sarlaac is on Hoth or something.
Played | 107 times |
Cloned | 15 times |
Created | 40 days ago |
Last Updated | 10 days ago |
Visibility | Public |

Nevarro Landing Yard
Point of Interest
Details
Coordinates | (2169, -3636) |
Description
The Nevarro Landing Yard serves as a bustling port for travelers and residents alike, providing a designated area for various vehicles to park. Nestled within a stark landscape of volcanic rock and ash, the yard is a hub of activity, where merchants, adventurers, and locals converge, exchanging goods and stories amidst the backdrop of smoldering craters and distant lava flows.
Appearance
The landing yard features a series of rugged, metallic docking bays, each marked with glowing sigils indicating their availability. Surrounding the yard, the ground is scorched and cracked, with occasional plumes of steam rising from fissures in the earth, creating an otherworldly atmosphere.