Stranded world illustration - Modern theme
Modern

Stranded

K
KittenMeowFace101

After a sudden plane crash, a group of average people awaken on a remote island, cut off from civilization. Some of the wreckage smolders on the beach, others partially sunk in the sea, the radio silent. Towering trees and unfamiliar wildlife loom beyond the sandy shoreline. With no clear path home, they must work together to survive, adapt, and uncover the island’s secrets. It’s not on any map—and it feels like it was never meant to be found.

Played4 times
Cloned1 times
Created
16 days ago
Last Updated
Yesterday
VisibilityPublic
Alchemist's fire (flask)
UncommonGear (Standard Gear)
Alchemist's fire (flask)
Weight1.00 lb.
Cost50.00 Gold Pieces

Description

This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.

Details
TypeGear
CategoryStandard Gear
RarityUncommon
Weight1.00 lb.
Cost50.00 Gold Pieces
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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