
Modern
After a sudden plane crash, a group of average people awaken on a remote island, cut off from civilization. Some of the wreckage smolders on the beach, others partially sunk in the sea, the radio silent. Towering trees and unfamiliar wildlife loom beyond the sandy shoreline. With no clear path home, they must work together to survive, adapt, and uncover the island’s secrets. It’s not on any map—and it feels like it was never meant to be found.
Played | 4 times |
Cloned | 1 times |
Created | 16 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Chime of Opening
Rare•Gear (Wondrous Items)

Weight1.00 lb.
Cost100.00 Gold Pieces
Description
This hollow metal tube measures about 1 foot long and weighs 1 pound. You can strike it as an action, pointing it at an object within 120 feet of you that can be opened, such as a door, lid, or lock. The chime issues a clear tone, and one lock or latch on the object opens unless the sound can't reach the object. If no locks or latches remain, the object itself opens. The chime can be used ten times. After the tenth time, it cracks and becomes useless.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Rare |
Weight | 1.00 lb. |
Cost | 100.00 Gold Pieces |