New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5543 times |
Cloned | 199 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | Urban Ruins |
The year is 2070—just one year after the Collapse of 2069 shattered the world. New Vance City stands as a grim monument to survival, its fractured skyline carved by ruin and desperation. Once a thriving metropolis, it now chokes on smog and silence. The Collapse brought infection, economic ruin, and the death of nations; in its wake, New Vance clawed itself back into relevance with barter economies and brute force. Factions like the authoritarian Citadel Council, militarized Solar Guardians, water-hoarding Hydro Hegemony, and chaotic Gear Rats wage silent war for control. Meanwhile, cults, raiders, and unaligned survivors haunt the city’s dead zones and shadows. Every flickering light and whispered prayer signals both defiance and decay. New Vance isn’t rebuilding—it’s adapting. Amid scarcity, fear, and flickers of hope, the city persists—a last, gasping ember in a world gone dark.
New Vance City looms in fractured silhouette—skeletal skyscrapers wrapped in haze, solar panels blinking over cracked highways, and towers laced with cables, graffiti, and rust. The streets below are a labyrinth of debris and barricades, lit by dying neon and gutter-fires. Every wall is a canvas of faction tags or warning sigils. It is a city both rotting and wired for survival, equal parts scrapyard and siege fortress.