New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | Haunted Urban Ruins |
Once a dense residential sprawl, the Shambler’s Graveyard is now a suffocating maze of decay and silence. Roofs have caved in under the weight of mold and memories. Every room is a nest, every street a slow-motion nightmare. Shamblers roam without purpose—but not without patterns. Something guides them. The Silent Walkers. Draped in patchwork rags and bone-laced garb, these eerie figures drift through the infected like priests among parishioners. They are not attacked. They do not speak. They take things—trinkets, tech, even bodies—and vanish into the mist. Some believe they’ve merged with the infection, others think they command it. No other faction enters. No patrols sweep here. It's not worth the risk of coming back… wrong. The Graveyard isn’t a battlefield—it’s a slow, rotting surrender. A place where the line between human and horror quietly dissolves, and the living must ask: how long can you walk among the dead before you become one of them?
The Graveyard is a drowned suburbia choked in fungal bloom and gray mist. Cracked windows ooze bio-sludge, and Shambler silhouettes drift through doorframes like broken metronomes. Streetlights flicker in sync with unseen pulses, while Silent Walkers glide soundlessly through the fog, their pale faces unreadable and their robes trailing mold and sorrow.