New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | Urban District |
Once a civic marvel, now a fortress of control, the Waterworks district of New Vance City is the iron grip of the Hydro Hegemony. Centered around colossal purification towers, algae-coated reservoirs, and labyrinthine cisterns, it is both the city’s water source and its most ruthless gatekeeper. Chlorine-sweetened steam and rust-tainted mist fill the air, disguising the scent of power. On the surface, citizens see a lifeline: hydration kiosks, purification services, smiling uniforms. But behind the facade lies a chokehold. Water is rationed with bureaucratic cruelty—priced, taxed, weaponized. “Valve,” the district’s ruler, ensures loyalty with both hydration and fear; those who resist vanish into “maintenance.” With the city’s thirst in his palm, Valve doesn’t need soldiers or speeches—he has the pipes, and they reach everywhere. Where other factions fight for turf, the Hegemony controls the bloodstream of civilization.
A gleaming maze of silver pipes and steel towers rises from a stained concrete basin, mist curling off algae-choked tanks under dull LED spotlights. Armed enforcers in polished blue-black armor patrol catwalks above, while clean-water kiosks glow sterile white. Every drip echoes power.