New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5545 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | Warfront |
A jagged scar ringing New Vance City, the Perimeter Outskirts are where desperation meets duty. It’s not a district—it’s a warfront, constantly battered by shambler waves, raider attacks, and the creeping entropy of the wilds. Held together by little more than rust, grit, and bad coffee, the Perimeter Watch fights to contain the chaos. These are ex-soldiers, scavvers, and grizzled idealists who abandoned politics for purpose. The barricades are always makeshift: crushed vehicles, scrap towers, reinforced ruins. Each sunrise reveals a new breach patched with hope and duct tape. Here, nobody survives on ideology—only ammo, trust, and timing. It’s a frontline where everything is expendable except the city behind it. Despite the violence, the Watch is one of the few factions respected by all: they don’t scheme, they don’t extort—they just hold the line. And when they fall, no one hears them scream. Because if the Outskirts fall, so does New Vance.
The Perimeter Outskirts are a wasteland barricaded by scorched cars, jagged fencing, and blinking floodlights mounted on skeletal towers. Smoke drifts from recent skirmishes, tinting the air with ash and ozone. Crude watchposts perch atop rubble hills, manned by tired figures in mismatched armor and tattered flags. The ground is cratered, scorched, and littered with husks—both mechanical and human.