New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5543 times |
Cloned | 199 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | Urban Area |
The Citadel is a neon-drenched illusion of order—New Vance City’s last bastion of pre-Collapse civilization, built atop reinforced skyscrapers and sealed domes. Governed by the Citadel Council, it functions as a self-contained city-state where peace and comfort are bought with compliance. Drones buzz in synchronized loops, holographic banners whisper promises of stability, and retinal scans decide your daily rations. Within, citizens enjoy working elevators, sanitized forums, and ambient orchestras piped through filtered air—so long as they stay obedient. Every action, word, and silence is logged. Your social score defines your survival. To outsiders, it’s a polished prison, a digital dictatorship masquerading as hope. But for its residents, the Citadel offers something almost extinct: predictability. Here, civilization is being rebuilt one controlled heartbeat at a time, even if it means rewriting what it means to be human.
The Citadel gleams like a sterilized utopia, with towering glass spires wrapped in shifting holograms and ringed by softly humming surveillance drones. Neon walkways glow beneath synthetic skies, casting pastel light across manicured plazas and steel arcades. Within its fortified perimeter, everything shines—immaculate, artificial, and uncomfortably perfect.