New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5545 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Underground Aqueduct
The Underground Aqueduct
Area
Details
Size0
TypeUnderground Area
Description

Beneath the Waterworks lies a drowned maze of crumbling filtration corridors, pressure tunnels, and flooded overflow shafts known simply as the Underground Aqueduct. Once meant for maintenance and runoff, these submerged arteries have become the hidden veins of Hydro Hegemony power. Smugglers ferry contraband through the shadows while whispering of “dry lists” and backroom deals made in ankle-deep water. But the real threat isn’t just political—it’s biological. The Aqueduct is infested with shambler-mutants warped by chemical runoff and biofiltration waste. Patrols of elite Hydro Enforcers wade through chest-high water, more exorcist than soldier, torching nests and silencing dissent. Valve’s presence is strongest here, and any resistance—real or imagined—tends to vanish down a rusted hatch and never surface again. You don't just risk drowning in the Aqueduct. You risk being erased.

Appearance

Stagnant floodlight glows reflect off murky waters pooling in narrow tunnels lined with algae-slick metal and rust-choked valves. Ceiling pipes hiss with pressure, casting shifting shadows as mutated silhouettes stir beneath the surface. Hydro Enforcers in sealed suits patrol like spectral wardens, blue visors gleaming amid the gloom.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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