New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5545 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Signal Jammer Array
Signal Jammer Array
Area
Details
Size0
TypeNo-Tech Landmark
Description

In the heart of the Radio Silence Zone stands the Signal Jammer Array, a blasted field of rusting antennae and broken satellite dishes strung with copper filaments like electric entrails. Here, the static never sleeps. The ground is warped with magnetic feedback, and the air hums with frequencies that make your teeth ache. Cybernetics glitch, optics strobe, and thoughts become jittered noise in your skull. This is one of the holiest sites of the Static Cult—believed to be the origin point of “The Conductor’s” divine messages. The cult’s followers swarm the site like fanatics at a shrine, their bodies writhing with twitching implants that buzz in sync with the Array’s pulses. Pilgrims don’t walk here—they’re tuned. Outsiders? They’re just raw signal waiting to be rewritten. Most disappear, either into the static or into cultist hands. Few return, and those that do speak in code and scream in song.

Appearance

A graveyard of technology with bent towers reaching for a stormy sky, tangled in cables and flickering lights. The electromagnetic fog creates a shimmering haze, while zealots kneel beneath the pylons, treating broken transmitters as sacred relics.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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