New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5543 times |
Cloned | 199 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Size | 0 |
Type | Underground Labyrinth |
Beneath the ruins of New Vance City, the Subterranean Echo Chambers stretch like twisted veins—tunnels of warped metal and decomposing concrete riddled with forgotten transit lines and severed data routes. Once designed for underground transit, these caverns now pulse with electromagnetic dissonance, making even silence scream. The Static Cult has claimed this labyrinth as an extension of their dominion from the Radio Silence Zone. Here, white-noise sermons bleed from cracked intercoms, and flickers of broken neon play across static-worshipping zealots wandering in jittery procession. Cybernetic implants spark and whine under invisible pressure, driving intruders to madness or “conversion.” The Cult believes the chambers amplify the Conductor’s divine signal—a pulsing communion of code and soul. Those lost here rarely return, and if they do, their minds are no longer their own. The deeper you go, the more you unravel.
The chambers are claustrophobic and flickering—walls weep condensation and arc with static surges, while busted signage glows like ghost light in the dark. Feedback buzzes from speaker nodes wired into rusted struts. Cultists, silhouetted by twitching neon, move like corrupted avatars, their eyes flickering with signal input. The whole place breathes—ragged, electric, and cold.