New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5545 times
Cloned199 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Engineering Sector
Engineering Sector
Area
Details
Size0
TypeFortified Stronghold
Description

Buried deep within the Solar Sprawl, the Engineering Sector is a fortified stronghold of circuitry, solar arrays, and scorched steel. Once a shattered utility grid, it has been reforged by the Solar Guardians into a precision-forged core of technological salvation. Towering substations and array controllers bristle with retooled photovoltaic sensors, guarded by hulking exo-armored sentries that shimmer with stored sunlight. This is where power is restored, systems are recalibrated, and energy is treated like sacred scripture. Only vetted engineers, technicians, and Guardians may enter—the air here hums with regulated voltage and the doctrine of radiant purity. Any breach, sabotage, or inefficiency is met with swift, incinerating reprisal. The sector isn’t just a workshop—it’s a temple. Under Captain Anya Brights' radiant doctrine, the Engineering Sector functions as both arsenal and altar. To the Solar Guardians, maintaining the grid is not just survival—it is divine duty.

Appearance

The Engineering Sector glows like a solar wound carved into the dust-choked ruins—gleaming copper towers, polished circuit pylons, and armored conduits snake across the ground like sacred veins. Flashes of light dance off burnished armor and solar-reflective plating, while drones hover in strict formation. The whole place pulses with amber energy, equal parts power plant and cathedral.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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