Survival in New Vance world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Survival in New Vance

P
Pollution

In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played665 times
Cloned41 times
Created
33 days ago
Last Updated
3 days ago
VisibilityPublic
The First Stand at Breachpoint
The First Stand at Breachpoint
Area
Details
Size0
TypeLore
Coordinates(-1126, 1151) to (-1112, 1165)
Description

In the early days after the Collapse, a massive shambler horde breached the perimeter of the city walls. What few defenders remained were a chaotic mix of terrified civilians and desperate scavengers. Leading them was Garrison, a former construction foreman who understood the wall's weaknesses. With makeshift barricades and scavenged tools, they held the line against overwhelming odds. The battle raged for hours, the air thick with the stench of decay and the roar of shambler moans. Garrison's strategic mind, honed from years of managing construction sites, proved invaluable. He directed the defenders, exploiting choke points and utilizing the terrain to their advantage. When the horde finally retreated, leaving a mountain of corpses, the survivors realized they had formed something more than a mob. They were a line of defense, the Perimeter Watch, forged in the crucible of survival, their resolve as unyielding as the reinforced walls they guarded. This battle became a legend.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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