Post-Apocalyptic
In 2070, a zombie virus threatens mankind. A futuristic, dystopian, cyberpunk test of survival!
Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids born into this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city.
Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played | 672 times |
Cloned | 42 times |
Created | 33 days ago |
Last Updated | 3 days ago |
Visibility | Public |
The Toxic Fume Pits
Point of Interest
Details
Coordinates | (-8, -115) |
Description
The Toxic Fume Pits are treacherous zones filled with the remnants of industrial waste and chemical spills. These areas are shrouded in a thick, greenish haze that obscures vision and emits a noxious odor, making navigation perilous without specialized gear.
Appearance
The ground is littered with rusted barrels and bubbling pools of toxic sludge, while the air is thick with swirling fumes. Mutated shamblers, grotesque figures twisted by the pollutants, roam the area, adding to the danger.