New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Collapsed Apartment Blocks
Collapsed Apartment Blocks
Point of Interest
Details
Coordinates(-659, 21)
Description

Once towering symbols of mid-century prosperity, the Collapsed Apartment Blocks are now broken husks swallowed by decay. Located deep within the Shambler’s Graveyard, these buildings caved in during the early days of the Collapse—some from bombardment, others from within as infected residents tore through each other. Entire families were buried in their units, their final moments etched into the cracked walls like stains. Now, the Silent Walkers move soundlessly through the wreckage, often seen pausing in rooms still full of rotting furniture and dusty toys. The infected roam freely, but seem to steer clear when a Walker lingers. Scavvers tell tales of Walker rituals—rooms filled with candles, old world photos arranged in shrines, or bones wrapped in data-cable bindings. Nobody stays long. The buildings breathe unease. It’s not just the dead you fear here—it’s being remembered by something that isn’t human anymore.

Appearance

The apartment blocks loom like shattered teeth against the gray sky, their concrete frames split and sagging at impossible angles. Rebar juts from broken floors like the ribs of a rotting beast, and staircases lead nowhere, ending midair in dust-choked voids. Whole sections have pancaked into each other, forming impassable walls of debris where bedrooms used to be. What glass remains is fogged and bloodstained, flickering faint reflections from shattered solar panels or malfunctioning streetlamps. Moss and black mold crawl up the interiors, clinging to collapsed bunk beds and rusted kitchen sinks. In the evenings, phosphorescent fungal blooms glow faintly in darkened corridors, revealing shambler tracks slick with residue. Occasionally, a blank-faced figure draped in bone and cloth will stand perfectly still at a broken window, watching nothing. Or everything.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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