New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Neon Bazaar
The Neon Bazaar
Point of Interest
Details
Coordinates(-424, 340)
Description

Deep beneath the shattered bones of New Vance, where the sun never shines and the Citadel’s cameras can’t reach, lies the Neon Bazaar—an outlawed market hardwired into the neural pulse of the Shadow Syndicate. It's not just a place, it's an experience—half physical, half augmented hallucination. Here, reality blurs with glitch-code as fixers, dealers, and mercenaries barter not only in stims and weapon mods, but in secrets, memory loops, and digital ghosts. Syndicate operators drift like phantoms, their implants aglow with encrypted overlays, while gunmetal sentinels enforce order with brutal efficiency. Every whispered deal is filtered through a tangle of proxy servers and burner chips. Loyalty is scarce, trust nonexistent. Yet somehow, the market thrives—a beating, radiant artery of desperation and autonomy. In a city ruled by scarcity, this is where you go when you want something you’re not supposed to want—and can’t afford not to have.

Appearance

The Neon Bazaar crackles with impossible color—glitching AR signage floats inches above rust-stained concrete, shifting languages and ads like a living fever dream. Augmented eyes glow in the dark as cyber-enhanced vendors shout silent offers through neural uplinks. Makeshift stalls form jagged lanes of hacked vending machines, chromed-out data rigs, and repurposed cryo-vaults pulsing with contraband light. The ceiling—if you can see it—is webbed in fiber optic coils and cracked monitors playing endless loops of corrupted propaganda. The walls bleed graffiti animated with static-infused avatars, each tagged with Syndicate sigils encoded in ultraviolet ink. A low thrum pulses beneath your boots—the digital heartbeat of the Shadow Syndicate. Above it all, a holographic serpent coils endlessly around a central pylon.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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