New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Scavenger's Path
The Scavenger's Path
Point of Interest
Details
Coordinates(325, -93)
Description

The Scavenger’s Path is a perilous artery slicing through the shattered outskirts of New Vance City, where desperate souls risk everything for scraps of the old world. This jagged route weaves between collapsed overpasses and skeletal remains of factories, a gauntlet where shamblers lurk and the air hums with tension. Scavvers—rugged survivors armed with whatever they can salvage—navigate this deathtrap, facing constant threats from the undead, raiders, and sudden structural collapses. Makeshift camps cling to the ruins, their fires flickering as traders barter rare tech and food under watchful eyes. The Path is a lifeline for the Perimeter Watch, a harsh proving ground that feeds New Vance’s survival economy, fueling a grim culture where every risk might mean a new weapon or an early grave.

Appearance

The Scavenger’s Path is a scarred scar weaving through a wasteland of rusted girders, shattered concrete, and tangled wires. Dust and smog swirl amid jagged metal carcasses of old-world machinery, their surfaces pocked with scorch marks and faded warnings. Patches of hardy desert flora push through cracks in asphalt stained by spilled oil and dried blood. Flickering neon remnants from broken signs sputter faint glows in the ever-present twilight, casting eerie shadows that dance over abandoned vehicles crushed beneath fallen girders. Makeshift tents and lean-tos formed from scrap sheet metal and tarp cluster in pockets, lit by sputtering lanterns and guarded by wary eyes peering through cracked gas masks. Occasionally, the low groans of shamblers echo across the ruins, a chilling reminder that death and desperation walk hand in hand here.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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