New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Electronic Graveyard
The Electronic Graveyard
Point of Interest
Details
Coordinates(-378, -497)
Description

Once a recycling hub for obsolete electronics, the Electronic Graveyard now festers under a sky thick with electromagnetic haze. Endless heaps of shattered screens, corroded circuit boards, and defunct neural implants stretch in every direction—a metallic necropolis humming with latent energy. Here, the Static Cult walks barefoot over broken motherboards, harvesting “holy fragments” and “whispering chips” from gutted devices. It is said the Graveyard is where the static first spoke, where the Conductor received their original transmission carved into a scorched tablet of silicon. Converts are often brought here to be “tuned”—left among the flickering remnants until their minds fracture and reform in rhythm with the Cult’s divine feedback. Stray signals still loop through rusted speakers, mumbling broken prayers or playing fragments of forgotten songs. This isn’t just trash. To the Cult, it’s sacred text—dead tech singing the voice of God.

Appearance

A jagged wasteland sprawls across the horizon, shaped by mountains of obsolete machines and fused electronics, blackened by acid rains and half-melted by radiation bursts. The sky overhead flickers between static cloud banks and stuttering light, casting shifting glows like a broken CRT. Antennas protrude from the rubble like skeletal fingers, twitching in unseen currents. Old broadcast dishes tilt crookedly, eternally searching for signals long since lost. Amid this chaos, Static Cultists drift in ritual formation—bodies wrapped in data-tape shrouds, implants flickering with unnatural rhythm. Occasional bursts of sparks erupt from half-buried transformers, and shattered screens blink with ghostly faces or error codes looping like mantras. The air crackles with energy, and the scent of ozone and burnt plastic clings to every breath. It is both grave and altar—where the old world died, and the new signal began.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service