New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Rooftop Overlook
The Rooftop Overlook
Point of Interest
Details
Coordinates(-692, -284)
Description

Perched above the miasma-choked avenues of the Shambler’s Graveyard, the Rooftop Overlook is one of the rare vantage points that offers clarity in a district defined by dread. Accessible by a buckled fire escape and fortified by scavver hands, the Overlook serves as a temporary haven for watchers, runners, and those desperate enough to map the twitching shadows below. From this height, one can witness the unnatural choreography of shamblers and—if unlucky—the far more unsettling grace of the Silent Walkers moving among them. Stories say this place once housed rooftop gardens, but now it serves as a spot for whispered radio calls, sniper nests, or silent prayers. No one stays long. Something in the mist always stares back. Yet for all its danger, the Overlook remains essential—a rare place to breathe in the graveyard, and maybe even plan a way through it.

Appearance

The rooftop is a skeletal platform of cracked concrete, weather-stained solar tiles, and a rust-flaked railing that groans in protest at every touch. Jagged rebar juts from corners like skeletal fingers. A makeshift wall of corrugated metal sheets and half-burnt signage creates a windbreak, while sandbags and chipped crates form a crude barricade along the southern edge. Moss and black fungus cling to seams where rainwater has pooled, feeding off rot in the stagnant air. A collapsed garden trellis lies in the corner, woven with brittle vines and the skeletal remains of long-dead succulents. Empty shell casings and faded chalk outlines suggest past stand-offs, while a hand-painted sign—“WATCH, DON’T WANDER”—flickers on a cracked LED slab powered by a half-broken solar pack. Above, a tangle of radio wire and crow-pecked tarps flutters weakly in the polluted breeze. The city below is a graveyard in motion. Up here, it’s quiet—until it isn’t.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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