New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (-651, 565) |
Nestled behind a derelict vent shaft and accessed only through a retinal-coded panel behind a graffiti-tagged dumpster, the Back Alley Stash House is one of the Shadow Syndicate’s countless supply nodes. It’s not listed in the Neural Bazaar’s AR maps, and that’s the point—this place is where the real trade happens: no haggling, no tracking, no questions. It’s a halfway house for augmented smugglers and black-market runners who need a place to offload contraband or disappear for a night. Potent stims, hacked implants, solar weapon shards, and rare data cores move through the stash house like plasma through veins. A Syndicate “whisper broker” always mans the back room, cloaked in ghostware and armed with both bullets and leverage. The place changes layouts regularly, mapped only in short-term memory and rumor. It’s a shadow within a shadow—never marked, never loud, and never empty.
The entrance is disguised as an overflowing refuse chute, reeking of mildew and industrial solvent. But past the biometric lock and descending fire escape, the stash house reveals its true form: a compact, bunker-like chamber lined with retrofitted shelves, mag-locked crates, and retractable panels that hide heavier ordinance. Neon red floor lights pulse softly beneath the grime-coated steel mesh, illuminating walls patched with scavenged server plating and tangled fiber-optic strands. A cracked mirror doubles as a facial scanner, while AR glyphs flicker on the ceiling, visible only to Syndicate eyes. A rear alcove houses a secured trade bay—windowless, whisper-quiet, and fortified with blast foam and shock-lock doors. The scent is a mix of ozone, soldered circuitry, and sharp herbs—a cocktail of survival and subterfuge. Every surface hums faintly with encrypted heat. This isn’t a store. It’s a nerve ending. A live wire waiting to spark.