New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Leaky Pump Station
The Leaky Pump Station
Point of Interest
Details
Coordinates(741, 370)
Description

Once a minor pressure valve facility tucked into a runoff trench at the edge of the Waterworks, the Leaky Pump Station is now a rogue lifeline for the desperate. Left partially operational after a sabotage attempt—likely from one of Valve’s own leak teams—the station drips with life-saving water. It's dirty, unfiltered, and heavy with rust, but it flows freely… for now. Word has spread among scavvers and fringe dwellers: no permits, no questions. Just bring a jug and a weapon. The Hegemony denies its existence publicly, yet whispers suggest they monitor it closely, baiting out thieves and rebels who dare sip without tribute. Some say a former Hydro engineer lives inside, keeping the pumps alive out of guilt or rebellion. To most, it’s a cursed oasis—half sanctuary, half trap. But for those too broke or blacklisted to pay the water tax, the Leaky Pump Station is the last place left to drink.

Appearance

The structure squats low in a ravine of twisted pipes and overgrowth, its rounded concrete form buried in rust-streaked soil and reinforced with scavenged sheet metal. A ruptured mainline weeps from its side, spilling brackish water into a shallow trough patrolled by thirsty vermin. Faded Hegemony hazard signs hang crooked on corroded brackets, warning of contamination while bearing bullet holes from old shootouts. The interior is damp and claustrophobic—narrow hallways echo with mechanical coughing and the erratic whir of dying turbines. Dim emergency lights flicker red against pools of stagnant water and abandoned gear. Makeshift barricades of welded furniture and flood-damaged crates suggest it's been defended—poorly, but recently. Overhead, moss clings to cracked ducts, and mold veins crawl across the walls like infection. The station feels like it’s rotting in slow motion, leaking not just water, but secrets the Hegemony would rather drown.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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