New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
The Abandoned Watchtower
The Abandoned Watchtower
Point of Interest
Details
Coordinates(667, -604)
Description

Perched on the ragged edge of the Perimeter Outskirts, the Abandoned Watchtower stands as a weathered sentinel of a world that once sought order in chaos. Long since stripped of operational power, it remains a vital if fragile outpost for the Perimeter Watch—a fiercely independent band of ex-soldiers, scavvers, and burned-out idealists who guard New Vance City’s vulnerable borderlands. The Watchtower’s rusted steel frame and cracked concrete base offer a crucial vantage point over the no-man’s-land, scanning the horizon for shamblers, raiders, or worse. Though it has fallen into disrepair, makeshift repairs—salvaged wiring, patched walls, and jury-rigged floodlights—keep it just functional enough for lookout shifts. Every night, watchmen exchange stories of old battles beneath the flickering glow of solar-powered neon strips, hoping the tower’s fragile light can hold back the encroaching darkness. Its presence is a stubborn beacon of resistance in the wasteland.

Appearance

The watchtower’s silhouette juts jaggedly against the ever-gray sky, a skeletal frame of rusted girders and fractured concrete. Weather-beaten steel beams bend precariously, held together by twisted lengths of scavenged wire and the stubborn grit of survivors. Graffiti—warnings, gang tags, and faded slogans—cover much of its lower walls, telling silent tales of those who fought and died to keep the city’s edge intact. Broken floodlights hang at odd angles, their bulbs shattered or flickering with uneven pulses powered by scavenged solar cells strapped haphazardly to the roof. A rickety spiral staircase snakes upward, missing steps patched crudely with scrap metal. Inside, the cramped lookout cabin is cluttered with cracked binoculars, dented comm radios, and half-empty energy drink cans. Beyond the tower, the cracked wasteland stretches to horizon lines obscured by swirling dust and the distant glint of scavenger camps.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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