New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5554 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (456, 476) |
The Main Filtration Plant is the pulsing heart of the Waterworks and the iron grip of the Hydro Hegemony. Once a municipal marvel, it now operates as a tightly fortified fortress of reclaimed tech and systemic fear. Deep within its web of rust-laced catwalks and chlorine-drenched chambers, ancient purification engines groan to life, filtering the sludge of a poisoned world into potable control. Workers in patched uniforms operate under constant surveillance while “leak teams” maintain dominance by any means necessary. The Hegemony’s blue-drop insignia is plastered across steel walls like holy writ, a symbol of dependence masquerading as civic duty. Civilians trade rations, territory, or silence for water access. To tamper with this plant is to risk an engineered drought—or a quiet disappearance. This isn’t just a facility—it’s the cornerstone of Valve’s empire, and every drop it releases flows with the weight of a thousand debts.
A sprawling, brutalist complex looms behind chain-link fences topped with electrified barbed wire. Towering tanks jut into the haze, their riveted sides coated in algae and lichen. Inside, catwalks crisscross high above glowing filtration vats, and rusted ducts hiss steam through shafts of flickering light. Patrol drones buzz overhead while armed guards cast shadows across polished hydration kiosks and grimy waterline panels.