New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5554 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Main Filtration Plant
Main Filtration Plant
Point of Interest
Details
Coordinates(456, 476)
Description

The Main Filtration Plant is the pulsing heart of the Waterworks and the iron grip of the Hydro Hegemony. Once a municipal marvel, it now operates as a tightly fortified fortress of reclaimed tech and systemic fear. Deep within its web of rust-laced catwalks and chlorine-drenched chambers, ancient purification engines groan to life, filtering the sludge of a poisoned world into potable control. Workers in patched uniforms operate under constant surveillance while “leak teams” maintain dominance by any means necessary. The Hegemony’s blue-drop insignia is plastered across steel walls like holy writ, a symbol of dependence masquerading as civic duty. Civilians trade rations, territory, or silence for water access. To tamper with this plant is to risk an engineered drought—or a quiet disappearance. This isn’t just a facility—it’s the cornerstone of Valve’s empire, and every drop it releases flows with the weight of a thousand debts.

Appearance

A sprawling, brutalist complex looms behind chain-link fences topped with electrified barbed wire. Towering tanks jut into the haze, their riveted sides coated in algae and lichen. Inside, catwalks crisscross high above glowing filtration vats, and rusted ducts hiss steam through shafts of flickering light. Patrol drones buzz overhead while armed guards cast shadows across polished hydration kiosks and grimy waterline panels.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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