New Vance City world illustration - Post-Apocalyptic theme
Post-Apocalyptic

New Vance City

P
Pollution

New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!


Author's Note: The year is 2070, one year after the Collapse. The place? New Vance City. Skeletal remains of skyscrapers pierce the smog-choked sky. Patches of overgrown desert flora claw at cracked asphalt. Inside, survivors try to make the best of their fragile existence, repurposing solar panels and scavenging for supplies. Kids growing up in this hell hole play amongst the ruins of the city, their laughter a thin, hopeful melody that just isn't strong enough to pierce through the grim ambiance of the city. Life here is filled with nothing but scarcity and fear. Every creak in the night, every flicker in the solar grid, every hum or buzz... It's all enough to send shivers down your spines. Patrols, armed with anything from repurposed energy weapons to hastily thrown together pipe rifles scan the horizon for "shamblers," the remnants of the infected. Yet amidst the hardship, the community is still blooming. New Vance City still stands, at least for now. A flickering candle in the encroaching darkness of a world forever changed.
Played5556 times
Cloned200 times
Created
124 days ago
Last Updated
3 days ago
VisibilityPublic
Sedimentation Tanks
Sedimentation Tanks
Point of Interest
Details
Coordinates(464, 491)
Description

Deep within the fortified belly of the Main Filtration Plant lies the Sedimentation Tanks—colossal, sunken basins where New Vance’s foul lifeblood begins its slow transformation. Raw, untreated runoff from the city’s cracked gutters, tainted cisterns, and illegal taps is pumped here first, swirling into layered pools of grime. The tanks are watched constantly by Hydro techs and guards, not just for quality control, but for intruders and sabotage. Beneath the stagnant murk, sediment—often laced with biological rot, shambler waste, or toxic runoff—gathers in sludgy strata. Dredge rigs groan across rails above, scooping sludge like clockwork scavengers, while quiet arguments echo from rusted service platforms. This place is where water is broken before it is remade, the plant’s grim foundation, and a reminder: all purity here begins in filth. Some rumors whisper that bodies, too, have settled here—rebels, smugglers, or those simply behind on their water debt.

Appearance

A dim, cavernous chamber stretches wide, dominated by a series of immense concrete pits sunken into the floor. The water within each tank glistens with an oily sheen, its surface broken by occasional eruptions of gas bubbles and drifting clots of detritus. Walkways rim the basins, slick with algae and lined with rusted guardrails. Harsh utility lights flicker overhead, casting long, warped reflections across the sludge.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service