New Vance City is a post-collapse RPG where survival means customizing everything—classes, skills, races, and gear are all unique. Set in 2070, a year after the world cracked and the infected rose, this cyberpunk dystopia pulses with story-rich factions, brutal politics, and unforgettable characters. Forge your path in a smog-choked ruin where the line between savior and syndicate blurs with every shot fired. Fight zombies, raiders, and mutated creatures and test your survival in New Vance City!
Played | 5556 times |
Cloned | 200 times |
Created | 124 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Coordinates | (448, 491) |
Buried deep within the Main Filtration Plant, the Filtration Beds are a vital yet often-overlooked cog in the Hydro Hegemony’s purification empire. Here, graywater flows across vast, tiered basins layered with scavenged gravel, industrial sand, and activated carbon mined from collapsed warehouses. Each bed draws sediment and toxins from the stream, slowing the water to a near-still hush before it’s siphoned onward for chemical treatment. Backflush cycles occur with rhythmic violence, sending clouds of filtered detritus into discharge pits below. Enforcers rarely patrol this zone—too damp, too dull—but filtration techs are fiercely loyal, indoctrinated to treat any breach as an act of sabotage. Slipping into this room unnoticed is difficult; slipping out with stolen knowledge is deadly. These beds don’t just clean the city’s water—they uphold the illusion that purity is something you can own, if you pay the price.
The chamber is a cathedral of quiet filtration. Massive stone-lined beds stretch in symmetrical rows, layered with gritty sediment and glistening wet sand. Narrow catwalks, slick with moisture, weave between them under dim, algae-glow lighting. The walls drip condensation, and translucent runoff trickles into grated channels. The space hums with flow, echo, and damp reverence.